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Author Topic: Minish Cap HTML/Construct 2 test  (Read 2244 times)

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Minish Cap HTML/Construct 2 test
« on: April 18, 2012, 07:33:34 am »
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Nothing more than a test.  Extract the folder and open index.  Should work.  Just testing to see if it runs alright on other machines.  You would not believe it but it took me over an hour just to figure out this much.  Construct 2 is so limiting.  If you want to get serious with Construct, you can either make javascript plugins or edit the javascript file that is output when you export your Construct project.  I took a glance at this one and it seems my objects from inside the editor are down towards the bottom.  You should be able to see them.  I assume if I changed code in the javascript file, it should still run fine.

Anyway, just tossing it out there for testing/shits and giggles.
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DaSpirit

The Quiet
Re: Minish Cap HTML/Construct 2 test
« Reply #1 on: April 19, 2012, 01:15:13 am »
  • The Mad Programmer.
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It's smooth on my machine. If Construct it too limiting, just make your own small engine using plain Javascript, it's not that hard.

Also, GameMaker is having an HTML5 on beta (I think). I think it'd have more features than Construct, but I've never used Construct personally (seen some pics and stuff of it).
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DJvenom

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Re: Minish Cap HTML/Construct 2 test
« Reply #2 on: April 19, 2012, 01:42:57 am »
  • Colbydude was here.
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Construct2 is terribly limited :( it's basically GM HTML5 but with no ability to code. Nothin' but drag & drop
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