a link to the past wasn't going to be a remake. it was a possibility of a sequel to it.
I've been wondering about that. Of course they already have the VC and so on. I really wonder what they mean to do with alttp on the 3DS, if they were to do something with it.
I think the next Zelda game should be the on Xbox 360 or PS3, and PC. It would be an incredible reboot of the series, with more RPG elements and more complex strategy puzzles in dungeons. online co-op dungeons would be available, as well as PvP.
Is it just me?
So they have the wii remote, and did absolute wonders with it with SS, and they now have a brand new, seemingly incredible interface (especially if the DS is anything to go by), and they're going to throw it all away just so they can sell other companies systems, giving everyone a great reason not to invest in the wii u, by possibly de-evolving the series?
Doesn't sound like anything any sane Nintendo would do in a billion years, if you were serious of course :p
But ignoring that, it depends what you mean with the RPG elements. I think SS was a step in the right direction. But taking it to say how skyrim, fallout etc, how western RGPs work would be a step in a terrible direction imo. If you want such a game, just play such games. Of course it sounds extremely tough to make a great game that works for all players (master quest built in maybe?), and then make it so it works great when played alone, and when played in numbers, it sure would be interesting. Of course that'd only be a good option when doing so really does make the end game more fun though, not just tacking it on just so you can put "co-op: up to 4 players online" on the box.
You have to remember that this is zelda and nintendo, and while they have done stuff like 4-swords and master quests, they value the main gameplay and how fun it is very highly first, and then go from there. Maybe the 3DS zelda will build on all the spot pass (is it?) functionality and the ease of playing multiplayer with friends who have a 3DS and build a fun gameplay system around that. But if the game is to be a normal console zelda adventure, and then the dungeons have to work both in single player AND multiplayer, then that's going to take a lot of work, especially because this is a zelda game, which everyone demands to be polished extremely well. Take any other game's dungeons that work like this and compare them to those in the zelda series.
It sounds like you may be after a game that may not be zelda. I'm sure there are many rpg adventure like games with online co-op and pvp and I'm sure there will be many more to come.