Yeah, I get you on the art thing. I find the general 'feel' of the palette of LTTP hard to imitate. I'm getting better though, and have plans to tweak Zelda/Sheik's sprites and the general color scheme of Moruge Marsh. Kinda surprised the MC tiles jump out as out of place though---I'm not using anything big and I recolored + reshaded them. Probably doesn't help though that the colors of Moruge Marsh are kinda "meh." That's what I get though for making the palette without checking it against the character who was going to be walking around in them.
Anyway, progress!
-LOTS of spritework lately. Basic Goron, Zora, and Gerudo sprites are done, and a fair share of LTTP sprites have been edited/imported. Some tweaks have been made to Sheik’s sprites.
-“Ankle deep” in water sprites complete
-Moruge Marsh mapping completed
-Snowpeak mapping completed
-Zora’s domain mapping about 85% completed
-Two new items/abilities conceptualized
-Parapa Canyon concept has stabilized. I had 3 different ideas for what I could do with this area and I’ve found a happy medium between them!
-Year system implemented—-allowing more changes to happen over the years of the game while having less of a workload on me
TO BE DONE:
-Implement swimming + new abilities
-Fix menu error where you can select items you don’t have
-Mess around with 2D segments
-Refine quest log, puzzle log, and gossip stone gossip concepts
-Refine mid-game details and side quest concepts