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Author Topic: [Demo] The World (New graphics coming in! 2009/06/23)  (Read 32575 times)

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gm112

Re: [Trailer] The World (Looking for a spriter) ...
« Reply #120 on: January 08, 2008, 11:17:12 pm »
I'm hoping thats a good thing :P
Maybe, perhaps, indeed... What you think is what I think :O.
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Re: [Trailer] The World (Looking for a spriter) ...
« Reply #121 on: January 09, 2008, 12:30:31 pm »
  • Modrill made the avatar. I command you to like it.
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Luke! Glad to know you're still working on The World. :D I haven't been checking your forum though so I kinda feel bad about that. :< Well, g'luck with the hair sprites (notice how just about the biggest problems come from lack of sprites? XD). I also hope you have the time for the coding XD although at least you can do THAT. :D
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Re: [Trailer] The World (Looking for a spriter) ...
« Reply #122 on: January 09, 2008, 05:40:28 pm »
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yeah the coding's not really hard or will take long but with no one else bothering to do anything motivation is lacking >_<
but yeah its always that way T_T
although funnily enough right now the problem is lack of maps lol
as we ALMOST have enough sprites for the alpha i guess, but still thats really not many at all :/
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Re: [Trailer] The World (Looking for a spriter) ...
« Reply #123 on: November 07, 2008, 11:15:19 am »
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* hawthorneluke comes back from the dead

As you may see (or don't see I guess), not much progress >_<

But wait! A post explaining possibly the biggest new yet?  :o


In order to do something about this non-progressing-ness, I will be releasing a pre-alpha test (? O_o) demo once I get a hold of few things (currently made maps, somewhere to host the server etc).

Still not quite up to the standard I want for even this simple alpha test, but with no progress or motivation in quite some time, it's time for some action!  >:D

Currently it'll just be like a rea~lly simple chat game >_< (which is what I was planning for the alpha test, but now with even less features! :D >_<)
But judging from some screenshots it should have some nice areas to uh... walk around in and... chat ^^; but I've not actually got my hands on them yet (in progress now) so not too sure how that'll work out.
But I'm fairly sure the client and server programming side of things isn't too bad, but as to be expected, lacking a few features. But if this does get people interested and motivated then expect those to be fixed and updated automatically before your very eyes! :D


More updates on how this is all going soon!

(Please feel free to check out this games website and forums (BBS) in the mean time :D)



Edit: Have a few screenshots:

« Last Edit: November 07, 2008, 02:26:31 pm by hawthorneluke »
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Re: [Trailer] The World (New news?!)
« Reply #124 on: November 07, 2008, 03:34:20 pm »
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*rapes hawthornluke*

Nice :D. Goner have to go check it out.
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Re: [Trailer] The World (New news?!)
« Reply #125 on: November 16, 2008, 10:41:05 am »
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Thanks :D

Updates! :D


Sooooooo
No ones responded to my contact for maps so far >_<
Where've you gone damn it >_<
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Re: [Trailer] The World (New news?!)
« Reply #126 on: November 16, 2008, 03:25:09 pm »
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hawtty horne you lazy ass ass
you can do better than a "chat alpha test with less features"
took me  ~5 days to convert my engine to multiplayer with chatting
and i wasnt making a multiplayer game to begin with
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Re: [Trailer] The World (New news?!)
« Reply #127 on: November 16, 2008, 05:28:47 pm »
  • Minalien
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hawtty horne you lazy ass ass
you can do better than a "chat alpha test with less features"
took me  ~5 days to convert my engine to multiplayer with chatting
and i wasnt making a multiplayer game to begin with
And you did not happen to be attempting a two-dimensional MMORPG with a client being built in Game Maker, now did you? For that matter, you were probably even running the server through Game Maker, likely as a peer-to-peer system. He is running through a central game server that is being programmed specifically for the task in C++.

Looking good, Luke. I honestly thought that you had stopped working on the project, due to the lack of updates on the site. And everything I keep seeing on the forums is you fuckers posting in that Japanese topic, so I kind of just stopped administrating the place XD
« Last Edit: November 16, 2008, 05:30:36 pm by Minalien »
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
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Re: [Trailer] The World (New news?!)
« Reply #128 on: November 16, 2008, 09:41:14 pm »
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yes i made a daemon, and both are not game maker.. server dedicated, and p2p? you realize tcp/ip IS p2p
it was a joke btw, seeing as how hawthorne knows me all too well, he will shrug at my laughable joke attempt
the actual test could surprise though, but as he said he hasnt touched it since the middle ages
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Re: [Trailer] The World (New news?!)
« Reply #129 on: November 17, 2008, 10:20:48 am »
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Because I can't make eeeeeeeeeeeverything myself D: (Even if I did go ahead and make all I could, you wouldn't be able to play it anyway because of lack of other things outside the code such as graphics, and the now current problem, maps, etc >_<)
Which is where relying on other people becomes a fun game >_< lol
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Re: [Trailer] The World (New news?!)
« Reply #130 on: November 17, 2008, 11:42:11 pm »
  • Minalien
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you realize tcp/ip IS p2p
I rest my judgment of your intelligence on that statement. You're an idiot.

TCP/IP (Transfer Control Protocol/Internet Protocol) is a PROTOCOL set. Peer-to-peer is a logical sequence of operations in which both communicating machines share the duties of both server and client, hence the term peer, versus a client-server architecture, in which clients connect to the server to retrieve information.
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog
Re: [Trailer] The World (New news?!)
« Reply #131 on: November 22, 2008, 02:54:28 pm »
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Anyway >_>

Been tweaking a few things to make what there currently is perfect and if I had maps to use the game could be ready for public play in a day >_<

Where on earth did Knightmare/Knighty go? :(
« Last Edit: November 22, 2008, 05:34:12 pm by hawthorneluke »
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Xiphirx

wat
Re: [Trailer] The World (New news?!)
« Reply #132 on: November 24, 2008, 06:23:31 am »
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Anyway >_>

Been tweaking a few things to make what there currently is perfect and if I had maps to use the game could be ready for public play in a day >_<

Where on earth did Knightmare/Knighty go? :(

Hmm, I could help... If you need it.
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Re: [Trailer] The World (New news?!)
« Reply #133 on: November 24, 2008, 09:24:20 am »
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If you have the skills and the time and motivation, then I (and the rest of the current team) would love you to help :D
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Xiphirx

wat
Re: [Trailer] The World (New news?!)
« Reply #134 on: November 24, 2008, 09:44:22 pm »
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If you have the skills and the time and motivation, then I (and the rest of the current team) would love you to help :D

Send me the map editor please :) and other info I might need as well.
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Re: [Trailer] The World (New news?!)
« Reply #135 on: November 25, 2008, 02:57:25 pm »
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Pretty much finished making an external game launcher/updater (made in c# :o) which seems to work quite nicely and simply :D
(sorry helios >_<)
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Re: [Trailer] The World (New news?!)
« Reply #136 on: November 25, 2008, 06:11:00 pm »
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Pretty much finished making an external game launcher/updater (made in c# :o) which seems to work quite nicely and simply :D
(sorry helios >_<)
lol, no problem :P. To be fair, given half the chance I would have done the same as you. The old one was pretty badly designed.
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Re: [Trailer] The World (New news?!)
« Reply #137 on: December 08, 2008, 01:02:10 am »
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And I now have pretty much everything I need to make a release :D
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Xiphirx

wat
Re: [Trailer] The World (New news?!)
« Reply #138 on: December 08, 2008, 01:06:05 am »
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And I now have pretty much everything I need to make a release :D

Oh yeah, that map I still need to finish it (its 50% done). *tries to fit into busy schedule*

> .  >;;
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Re: [Trailer] The World (New news?!)
« Reply #139 on: December 08, 2008, 01:22:33 am »
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Thanks ^^
Can add it in as an update later on so no need to rush it to be done "in time", as long as it'll end up good :D
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