Hence how its NOT mmorpg...Reason being that there will be a 'cap' on the server size around 250 or so (give or take a little), therefore not qualifying as a 'mmorpg', Unless we can get more server hosters AT A LATER DATE!
Now, for the game.
Here is a baseline...
The game is based off of Zelda, A link to the past.
The graphics are
BASED off of The graphics in Zelda, LTTP, but they will be custom (meaning, we may use the same colors, and style, but it will be noticably different!)
-------Gameplay--------
Gameplay will be MUCH like Zelda, A link to the past.
Cutting bushes, fighting various enemies for loot and quests, as well as trying to save the world yet again.
-------Story-------
The -Unamed at this time- has put the world in chaos once again. They broke the
Seal of Ascentas that were held by the 7 Gods. These
Seals Provided the peace in the land.
The -Unamed at this time- Broke them into (Undiscussed number) of peices and scattered them throughout the land. Your role as a Legend of the land is to recover these seals and return them to the gods!
Each
Seal provides a certain amount of strength to bring the -Unamed at this time- down..Go forth and begin your journey!
------ Features -------
GUI'less (meaning, all the gameplay (chat, inventory screen, everything) will be onscreen and transparent.
Cuttin bushes (bushes will be able to be cut and respawn after a certain amount of time)
Two Different Worlds (World In Ruins and World of Peace)
Advanced NPC's (Npc's will fire back at you with an assortment of projectiles, and maybe bosses will have special abilities, such as teleportation and such)
Many Unique quests
Treasure chest system
8 Person party system
Many Many Unique items based on class and level
Set items (Items of the set give you bonuses to your stats)
Unique items
Items color = Rarity
WORKING PAPERDOLL (If you don't know what paperdoll is, it is where if you equip and item, it changes your characters appearance
100% custom items, tiles, and sprites! Everything in the game will be BASED off of zelda, a lttp, but all tiles, items, and sprites will be custom to our game!
Many other features that will be discusses
---------Classes---------
From what i've sprited, There are currently 4 classes
(Warrior-Style (Of course :p)
(Bowyer)
(Priest)
(Ninja-STYLE class)
Okay, now for some graphics!
All Graphics are
NOT To be used under ANY CIRCUMSTANCE unless given strict permission by ME!
House
Priest class set
Thief Class set
Custom Bush
And last, but CERTAINLY not least, A large plant
Remember : All graphics are custom and are not to be used under ANY circumstance! unless stated by me!-----------------------
9/6/06 - Offline Movement Demo/Test Released! Enjoy
Also... Just to clear things up, We are making a WHOLE NEW ENGINE, Not based off of Elysium or anything
, Using a Hybrid system of DX8/7
AND THE GAME WILL BE ONLINE AT THE FINAL RELEASE
So Stay tuned ;D
Demo - Not much to it, just a walking system, with a TEST map (Not the final map in the game) with and fps counter
http://forums.knightsofthefrost.com/JadeWind.rar-----------------------
Spriter Needed!
I am currently looking for a spriter for INSIDE Stuff in the game.. (dungeons, and such
)
I am also looking for some help with some enemies
If interested, Please PM me or Reply here
---------Staff---------
Head Development - Lamborghiniz
Head Programmer - Johnman
Spriter - Lamborghiniz
Spriter - sethrus
Thanks
-------------Credits--------------
Lamborghiniz
Hero Of Fire
Calvein
-More to come