Question.
How big is "Hackerwall"? Yay for my crappy 52k conection.
You know you will probally need a TOS thingy with OOL now.
Will this interfere with normal hex-editors? I use hex editors alot and I usually multitask.
Will this really stop true hackers or only make the user experience harder?
How does this work? I do not want to install anything that might mess up my computer.
...
Final Question.
What is better a automatic system or a team of Game Masters?
Forever asking questions
-Alchemist
the hackerwall program is like 56kb? i think u can handle it ... also it depends, wat is ur hex-editor?
Naw, I just didn't like the fact that someone would just name themselves "officially" for something. If it did sound mean, take it into account that it was just a simple question.
As for the hecking OoL, I'd say any game is hackable. But still... OoL needs it's security
yup! so for anyone out there that uses Cheat engine (any version) it is going to be blocked! =P
That means you pedlya...
I use cheat engine...
I don't think so since the source code is public so anyone can edit it to make it undetected..you will never be able to block it
I won't heck in OoL anyway but i'm just saying it...
Cheat engine is blocked =P.
I don't think you understand what i mean, you can't block cheat engine permanently since all people need to do to de-block it is edit the source code so whatever your program is detecting isn't there anymore
i know this since i'm hecking MapleStory and theyre trying to block cheat engine but not even they are able to block it permanently so i doubt your program will be able to either
hawthorneluke, there aren't many things all hecking programs have in common, except the api functions they use to edit the memory/open processes, etc. and that can also be made undetected
...i wonder what method this anti hacker program uses since it probably runs in ring3 (im noob at these rings but...) so all programs running lower than ring3 will be able to bypass it
Well, if someone really wants to heck OoL you'll never be able to stop them permanently...
But can you tell me what method you use for your hackshield? maybe ill make my own for one of my games, if i make online highscores in one of my games it would be useful
Also what programming language are you making it in?