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Author Topic: I hope you've read GM7's EULA..  (Read 10668 times)

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Re: I hope you've read GM7's EULA..
« Reply #40 on: March 17, 2007, 11:56:56 pm »
  • Txet Lanosrep
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Hey Venus can you show me the quote where it states that they own your game?
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Re: I hope you've read GM7's EULA..
« Reply #41 on: March 18, 2007, 12:06:57 am »
  • IBV
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Quote
2.1. You agree and acknowledge that all right, title, interest and ownership rights in any and all copyright, design right, database right, patents and any rights to inventions, know-how, trade and business names, trade secrets and trade marks (whether registered or unregistered) and any applications therefor and other intellectual property rights ("Intellectual Property Rights"), in or connected with the Software and any and all copies thereof (including in particular but not limited to any data, database, designs, titles, computer code, themes, objects, characters, character names, stories, dialogues, catch phrases, places, concepts, artwork, animation, sounds, music, audio-visual effects, text, methods of operation, moral rights and any related documentation) are owned by YoYo Games. All such rights of YoYo Games are hereby asserted and reserved.

Assuming this quote is correct (I have not read the EULA in the program).

At least, that's how I interpret it. And in any case they can always find a way to it, since, like I said, you embed your game in their software. Your only option then is to not embed your game with the software. But that also means you can't distribute the game at all, unless you find another way to run the game, which will be hard since, guess what, only YoYo Games provide you with a runner!

And in any case. The license is too limiting in other ways. As I said, I don't recommend using Game Maker for a lot of reasons. And someone has to make a program that ports GM games to something else, so that all work put into it still can be used.
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Re: I hope you've read GM7's EULA..
« Reply #42 on: March 18, 2007, 01:11:57 am »
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This, is the downfall of GM. I was talking about the EULA in the one topic but apparently I had no "proof" because GM wasn't even OUT yet. I guess my prediction was right for once. >_<
Hmm... I am using GM 5.3a/b/c right now, and I'm never changing. Doesn't this cancel me out of this EULA? Or does it say something about past versions somewhere...
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Re: I hope you've read GM7's EULA..
« Reply #43 on: March 18, 2007, 03:16:57 am »
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2.1. You agree and acknowledge that all right, title, interest and ownership rights in any and all copyright, design right, database right, patents and any rights to inventions, know-how, trade and business names, trade secrets and trade marks (whether registered or unregistered) and any applications therefor and other intellectual property rights ("Intellectual Property Rights"), in or connected with the Software and any and all copies thereof (including in particular but not limited to any data, database, designs, titles, computer code, themes, objects, characters, character names, stories, dialogues, catch phrases, places, concepts, artwork, animation, sounds, music, audio-visual effects, text, methods of operation, moral rights and any related documentation) are owned by YoYo Games. All such rights of YoYo Games are hereby asserted and reserved.

Assuming this quote is correct (I have not read the EULA in the program).

At least, that's how I interpret it. And in any case they can always find a way to it, since, like I said, you embed your game in their software. Your only option then is to not embed your game with the software. But that also means you can't distribute the game at all, unless you find another way to run the game, which will be hard since, guess what, only YoYo Games provide you with a runner!

And in any case. The license is too limiting in other ways. As I said, I don't recommend using Game Maker for a lot of reasons. And someone has to make a program that ports GM games to something else, so that all work put into it still can be used.
Considering what Sandy said, it's safe to assume that that part of the license does not attempt to say that the games are "connected with" the Software. So no, they don't own anything in your game except the code that was written by them.

Could someone post the whole EULA?
Quote from: GM7 EULA

Please read the following information carefully as it sets out the terms upon which you and your company ("you") are allowed by YoYo Games Limited and its associated companies ("YoYo Games") to use the software contained in this installation package and the accompanying associated media and applicable documentation ("Software").
You must accept this agreement and these terms and therefore click "accept" when requested to install and use this Software.
BY INSTALLING THIS SOFTWARE YOU AGREE TO THESE TERMS AND CONFIRM THAT YOU ARE AUTHORISED TO DO SO.
If you do not accept these terms you may not use the Software or continue with the installation and you must not install, use or run the Software on this or any other computer.
If you are in any doubt please contact YoYo Games (details below).

LICENCE:
Upon your acceptance of these terms and installation of the Software, YoYo Games grants you a non-exclusive, non-transferable, limited right and licence to install and use the Software on and subject to these terms.
This Licence Agreement and the rights granted by it do not give you any title or ownership in the Software and should not be construed as a sale or transfer of any intellectual property rights in or to the Software.

1. Scope
1.1. Subject to these terms you may install and use:

the versions of the Software described as "Beta" or "Demo" for personal, non commercial, evaluation use only;
the versions of the Software described as "Lite" for personal, non-commercial and commercial use;
the versions of the Software described as "Pro" for personal, non-commercial and commercial use provided you have paid the applicable licence fee;
the graphics, audio, sound, sprite, background and other pre-created audio visual files contained within the Software ("Audio-visual Files") for your personal non-commercial use only.
In each case "use" of this Software shall be to create computer games ("Games").
The Games you create with the Software may be used by you as you wish without payment of any licence fee or royalty PROVIDED THAT such Games comply with these Terms including without limitation as set out in clause 3 below.
1.2. You must not:

use, copy, transfer or distribute the Software or part of it other than as permitted by these Terms;
modify, adapt, merge, translate, decompile, disassemble, decompile or reverse engineer or create derivative works out of the Software except where applicable law expressly requires otherwise in which case all and any modifications, adaptations or improvements and all Intellectual Property Rights in them shall belong to, vest in and be the exclusive property of YoYo Games on creation but subject to licence granted at clause 1.1 above;
remove, disable, modify, add to or tamper with any program code or data, copyright, trademark or other proprietary notices and legends contained within the object (compiled) code of the Software. You are not allowed to reverse engineer, decompile, or disassemble the program.
use, assign, rent, loan, charge or otherwise deal in the Software or any part or interest therein or under this Licence Agreement except as expressly provided herein;
use the Software for any illegal or immoral purposes;
make the Software or any part of available to any third party nor use the Software, or permit use of the Software, in a network, multi-user arrangement or remote access arrangement, including any online use, except as otherwise explicitly provided by YoYo Games and subject to acceptance of the terms and conditions of use;
without a further Licence, use the Software on more than three computers, game consoles, handheld devices or PDAs at the same time where you are the sole user and owner of the computers, game consoles, handheld devices or PDAs on which it is used and do not provide access nor permit the use of the Software by others;
sell, rent, lease, licence, distribute or otherwise transfer this Software or any copies without the express prior written consent of YoYo Games;
remove, disable or circumvent any proprietary notices or labels contained on or within the Software;
create data or executable programs which mimic data or functionality in the Software;
otherwise use, copy, transfer or distribute the Software or part of it except as expressly permitted by this Licence Agreement or in any manner which is inconsistent with this Licence Agreement.
2. Software Intellectual Property Rights
2.1. You agree and acknowledge that all right, title, interest and ownership rights in any and all copyright, design right, database right, patents and any rights to inventions, know-how, trade and business names, trade secrets and trade marks (whether registered or unregistered) and any applications therefor and other intellectual property rights ("Intellectual Property Rights"), in or connected with the Software and any and all copies thereof (including in particular but not limited to any data, database, designs, titles, computer code, themes, objects, characters, character names, stories, dialogues, catch phrases, places, concepts, artwork, animation, sounds, music, audio-visual effects, text, methods of operation, moral rights and any related documentation) are owned by YoYo Games. All such rights of YoYo Games are hereby asserted and reserved.

3. Games
3.1. Except for those parts and elements which belong to and vest in YoYo Games, including without limitation those which form part of, are derived from or are modifications of the Software you will be responsible for the Games and any dealings in them and you accept that full responsibility and liability for the Games rests solely with you. YoYo Games shall have no liability in relation thereto.

3.2. Stand-alone versions of games created with the Software can be distributed without any licensing fees.

3.3. Neither you nor any third party may modify, adapt, decompile or reverse engineer the Games.

3.4. You agree to ensure that:

you have the right to use all Intellectual Property Rights in the Games;
the Games do not and will not infringe any third party rights;
you may only licence, sell, assign or transfer the Games subject to the licence in the Software and those parts of it that are contained within them;
you must own or have proper licences, permissions and other consents in place in respect of all features and resources used in the Games (other than the Software which shall be subject to the terms of this Licence Agreement and the licence granted hereunder);
the Games and all materials accompanying the Games shall include a notice and End User Licence Terms: (i) identifying the rights of YoYo Games and that they include, are based on and made using the Software; (ii) that such end user will have no right to modify, adapt, decompile or reverse engineer the Games or make any use of the Software contained therein nor to permit anyone else to do so; and (iii) that such end user must not remove, disable, modify, add to or tamper with any program code or data, copyright, trademark or other proprietary notices and legends contained within the object (compiled) code of the Software;
you will not distribute or make available to any third party nor make any commercial use of any Game that contains any statement, content, material or communication that:
is unlawful or which gives rise to civil or criminal liability;
infringes any intellectual property rights of any third party;
is technically harmful such as computer viruses, worms, logic bombs or other malicious software or harmful data;
is pornographic, defamatory, discriminatory, obscene, inflammatory or racist;
harasses any person;
promotes any illegal or unlawful activity;
contains any restricted material, including but not limited to passwords, medical information or confidential information of any person; or
solicits, invites, encourages, advocates, incites or provokes any or all of the foregoing.
4. Term
4.1. The licence granted in these terms and your right to use the Software will terminate automatically if you fail to abide by any of the terms. On termination you must destroy and erase the Software and all and any copies in your possession or control and stored on any media whatsoever and on YoYo Games' request certify that you have done so.

5. Warranties and Liability
YOYO GAMES PROVIDES THE VERSIONS OF THE SOFTWARE DESCRIBED AS "BETA" OR "LITE" SOFTWARE "AS IS" AND DISCLAIMS ALL WARRANTIES, CONDITIONS OR REPRESENTATIONS (WHETHER EXPRESSED OR IMPLIED, ORAL OR WRITTEN) WITH RESPECT TO THE SOFTWARE AND THE ACCOMPANYING FILES.
YOYO GAMES DOES NOT WARRANT THAT THE SOFTWARE WILL FUNCTION WITHOUT INTERRUPTION OR BE ERROR FREE, THAT YOYO GAMES WILL CORRECT ALL DEFICIENCIES, ERRORS, DEFECTS OR NONCONFORMITIES OR THAT THE SOFTWARE WILL MEET YOUR SPECIFIC REQUIREMENTS.

5.1. In relation to the version of the Software described as "Pro" YoYo Games warrants only that the Software will function satisfactorily if used properly and on the correct operating system and hardware.

5.2. YoYo Games does not warrant that the operation of the Software will be uninterrupted or error free or that errors can be corrected.

5.3. The Software is provided without any warranties or guarantees save as specifically provided in these conditions and to the extent permitted by the applicable law. These warranties set out above define in full the extent of YoYo Games' liability, warranties and your remedies. To the maximum extent permitted by law, YoYo Games Limited excludes liability for all representations (except those made fraudulently), warranties, conditions and other terms which but for this notice would have effect.

5.4. YoYo Games will not be held responsible for the risks connected with (i) lost profit, damage to property, lost data, loss of goodwill; (ii) computer failure or errors; or (iii) loss of business or other information as a result of possession, use or malfunction of the Software, even if it has been advised of the possibility of such loss.

5.5. YoYo Games will not be held liable for any damage, injury or loss if caused as a result of your negligence, accident or misuse, or if the Software has been modified in any manner (not by YoYo Games or YoYo Games' developer) after it has been bought.

5.6. The liability of YoYo Games shall not exceed the actual price paid for the Software.

5.7. YoYo Games, its developer and their licensors do not seek to exclude or limit liability for any death or personal injury arising from their negligence.

5.8. You agree to indemnify, defend and hold YoYo Games, YoYo Games' developer and their licensors, partners, affiliates, contractors, officers, directors, employees and agents harmless from any claims, costs and expenses (including legal expenses) arising directly or indirectly from any breach of these terms and any act or omissions of you or your company in using the Software otherwise than in accordance with these Terms.

6. General
6.1. If any part of these terms is held to be invalid or void under any applicable law, the other provisions of these terms will be unaffected and remain in full force and effect.

6.2. Nothing in these terms affects or excludes your statutory rights as a consumer.

6.3. These terms represents the complete agreement between YoYo Games and you in relation to the use of the Software and supersedes all prior agreements and representations, warranties or understandings (whether negligently or innocently made but excluding those made fraudulently).

6.4. If you have a problem with the Software, want more information, or have any other questions, comments or enquiries please contact YoYo Games via the web form at www.yoyogames.com/contact or by post to Postmaster, YoYo Games Limited YoYo Games Ltd, Hill House, Heron Square, Richmond, Surrey, TW9 1EP, United Kingdom.

6.5. This Licence Agreement is governed by English Law and the parties submit to the exclusive jurisdiction of the English Courts.

6.6. System Requirements: A modern PC (Pentium or higher) running Windows ME, XP, 2000 or Vista is required. After installation the Software uses about 15 MB disk space. The Software requires at least 65000 colors (high color, 16-bit) and at least 800x600 screen resolution. A 3D graphics card compatible with DirectX 8 or higher and with at least 32 MB of video memory is required. Also a DirectX 8 compatible sound card is required. Make sure all graphics and sound card drivers are up to date. DirectX 8 or higher is required (not included).

Ahh, the result of an awesome product bought out by a company who's scared shitless they'll get sued over something they cannot control.
Actually, it's just a badly written EULA. I'm convinced that the majority of things that people are worried about were not intended by YoYo games to be interpreted in the way that they are being.

This, is the downfall of GM. I was talking about the EULA in the one topic but apparently I had no "proof" because GM wasn't even OUT yet. I guess my prediction was right for once. >_<
Hmm... I am using GM 5.3a/b/c right now, and I'm never changing. Doesn't this cancel me out of this EULA? Or does it say something about past versions somewhere...
Nope. Since you downloaded what is technically a separate piece of software with a separate EULA, you're only bound to that EULA. This one doesn't apply to you.
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Re: I hope you've read GM7's EULA..
« Reply #44 on: March 18, 2007, 12:16:26 pm »
  • IBV
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It will always be a shitty EULA as long as it's not GPL or an equivalent free license. Even if they don't claim rights of games they can do a lot of other things according to the EULA, and they can also limit what you do.

And tight butthole, I think they have these limiting rules so they know that the games they claim are not illegaly made (because otherwise they would claim the illegal piece).

Thanks for posting the complete EULA though.

But the new EULA sounds interesting. Not because I think it'll be better, but that it will probably just make the same thing more hidden in some way. Please someone post it too when it comes.

In any case, as long as GM is not under a free license the world needs to make a free alternative. With the current EULA, and probably the next one too, all work that has been put into games will probably be lost when GameMaker is history, because no one can edit, "compile" or run them.
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Re: I hope you've read GM7's EULA..
« Reply #45 on: March 18, 2007, 12:25:24 pm »
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I can't stand the GPL license. It's much better to write your own EULA for each piece of software. It's not that hard. And if you're a normal person, you probably sign EULAs or other agreements like this all the time. This EULA wouldn't even bat an eye if shown to a group of executives from any big(ger) company. We're only objecting because to be honest, we are greedy, and under Mark, spoiled, users. We want to be able to break the law without anyone making a fuss. We want to claim exclusive rights when we used another company's code.
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Re: I hope you've read GM7's EULA..
« Reply #46 on: March 18, 2007, 12:41:02 pm »
  • IBV
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I recommend you to read:

http://en.wikipedia.org/wiki/GPL
http://www.gnu.org/licenses/gpl-faq.html (This one is a must read)
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Koh

Re: I hope you've read GM7's EULA..
« Reply #47 on: March 18, 2007, 01:14:55 pm »
  • Tamer Koh
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I don't get it, how can they do that with over 100 fangames or more on their forum?  They can't stop anyone from creating fangames anyway because the rights of the company whom the fangame is coming from only has to use the violation rights if the game is sold for $, Euro, Yen, whatever.

Whatever the cause is, I don't care, TLoZ:BoTT still lives DAM**T!
« Last Edit: March 18, 2007, 01:17:05 pm by dlbrooks33 »
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Re: I hope you've read GM7's EULA..
« Reply #48 on: March 18, 2007, 01:40:16 pm »
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I can't stand the GPL license. It's much better to write your own EULA for each piece of software. It's not that hard. And if you're a normal person, you probably sign EULAs or other agreements like this all the time. This EULA wouldn't even bat an eye if shown to a group of executives from any big(ger) company. We're only objecting because to be honest, we are greedy, and under Mark, spoiled, users. We want to be able to break the law without anyone making a fuss. We want to claim exclusive rights when we used another company's code.

That's why you pay for registration. Maybe free users shouldn't have the rights that they're after but people who pay for registration should do. As for the GPL I don't like the looks of that either. But maybe I'm not understanding it properly.
The GPL basically says that you can do anything you'd like with the product, but that anything you do with it has to be released under GPL as well.

And we pay only $20 for it. We don't deserve all the niceties that we expect. For many company's it'd be reasonable to charge $30 - $40 just to not have to credit YoYo Games.
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Re: I hope you've read GM7's EULA..
« Reply #49 on: March 18, 2007, 03:32:15 pm »
  • IBV
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I can't stand the GPL license. It's much better to write your own EULA for each piece of software. It's not that hard. And if you're a normal person, you probably sign EULAs or other agreements like this all the time. This EULA wouldn't even bat an eye if shown to a group of executives from any big(ger) company. We're only objecting because to be honest, we are greedy, and under Mark, spoiled, users. We want to be able to break the law without anyone making a fuss. We want to claim exclusive rights when we used another company's code.

That's why you pay for registration. Maybe free users shouldn't have the rights that they're after but people who pay for registration should do. As for the GPL I don't like the looks of that either. But maybe I'm not understanding it properly.
The GPL basically says that you can do anything you'd like with the product, but that anything you do with it has to be released under GPL as well.

And we pay only $20 for it. We don't deserve all the niceties that we expect. For many company's it'd be reasonable to charge $30 - $40 just to not have to credit YoYo Games.

Wrong, the GPL says much more than that. You can't do anything you like with the product. You can however do a lot more. And fair use still works for GPL, and you don't have to GPL some change you never distribute, but only keep for private use.

The way you compare price to freedom is what your problem is, and the reason you accept the EULA, and rather blame the users than YoYo/Mark. IMO it's very selfish to reason that way. You obviously don't realize all the problems. But I'm not going to force it on you. I provided some links. I hope you realize I posted them to inform, because obviously you don't really know what the GPL and free software in general means.
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Re: I hope you've read GM7's EULA..
« Reply #50 on: March 18, 2007, 09:04:17 pm »
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I wish you wouldn't make insinuations. And I was making a generalization, I wasn't attempting to be specific. I'm quite familiar with free(dom) software, and I never compared price to freedom. I said that we expect more from Game Maker than we deserve for the price we're paying, compared to what you get from other software for the price you pay.
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Re: I hope you've read GM7's EULA..
« Reply #51 on: March 18, 2007, 09:59:48 pm »
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hmm..This just might convince me to learn openGL and make some good use of the 2 and a half years i've into put learning C++..
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Re: I hope you've read GM7's EULA..
« Reply #52 on: March 18, 2007, 10:01:59 pm »
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If I remember right,all yo yo games did is put the Little logo at the bottom.They can go !@#$% rape themselves if they think I'm going to screw all my fangames and apps that are 100 !@#$% percent freeware.


KISS MY BALLS MARK!!!

Id rather rip my DICK of and throw it into the river than give cred to yo yo games.
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Re: I hope you've read GM7's EULA..
« Reply #53 on: March 19, 2007, 12:34:11 am »
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Good ol' Jackass. ^__^
Stick with the older versions, and be forever happy.
http://www.gamemaker.nl/old.html
W00t.
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Re: I hope you've read GM7's EULA..
« Reply #54 on: March 19, 2007, 12:53:05 am »
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AHAHAHAHA! This amuses me greatly. Well, until this is cleared up I'm halting programming in GML and just constructing algorithms until I know whether or not I'll be sticking with it. Guess I might have to break out my old reference books; I'm a little rusty insofar as other languages go. Might end up going 3D.
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Re: I hope you've read GM7's EULA..
« Reply #55 on: March 19, 2007, 07:35:52 pm »
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whoa back this hate train up!

I think that part of the eula is for selling games NOT publishing freeware games and GM7 would not even exist without YoYo or Mark for that matter.
AS far as I'm concerned they never informed me before I upgraded my key or even bought it about this so what thaty section of the  eula is diffidently a mistake.
FYI: Yoyo games, according to Mark, will revise their eula as soon as they have the site up.
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Re: I hope you've read GM7's EULA..
« Reply #56 on: April 05, 2007, 02:52:58 am »
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http://www.yoyogames.com/

huh. seems up to me >.>
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Re: I hope you've read GM7's EULA..
« Reply #57 on: June 21, 2007, 08:31:24 pm »
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LOL! we have to give credit to Yoyo games? My Magic 8 ball agreed that Yoyo games is gay.  XD
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Re: I hope you've read GM7's EULA..
« Reply #58 on: June 21, 2007, 08:42:16 pm »
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Good thing I quit making games.
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Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
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Re: I hope you've read GM7's EULA..
« Reply #59 on: June 21, 2007, 08:44:26 pm »
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Oh damnit I didn't noticed I just gravedigged! :O
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